- Added animated showering with gradual Hygiene restoration, automatic shower doors, and mist effects.
- Added fully animated weightlifting, bookcase reading, and mirror pep-talk activities for building attributes.
- Improved activity time-cost previews and prevented time-of-day transitions interrupting activities.
- Added 14 new sitting poses.
- Added recorded Tippy voice lines to introduction, time, attribute, and end-of-demo tutorials.
- Added speakers and music to the pool area.
- Improved character walking, turning, posture, and foot placement.
- Reduced hands and arms clipping through bodies and clothing.
- Improved character eye and head tracking.
- Fixed NPCs swimming in place and using swimming animations on the pool deck.
- Improved character hit reactions, knockouts, and getting-up behavior.
- Improved save/load restoration during activities and fixed NPCs failing to return from other locations.
- Refined sunscreen hand movement, wrist angles, and sitting poses.
- Rebalanced sunscreen enjoyment to grow with coverage and give players more time to recover from mistakes.
- Improved glasses and fixed hats deforming glasses.
- Improved imported-design previews and thumbnail consistency, keeping previews visible while refreshing.
- Fixed selecting “None” for underwear in the Character Designer with Explicit Content enabled.
- Added the phone UI to the held phone’s screen.
- Fixed phone conversations marking the wrong contact’s messages as read and corrected the AI Disabled notice layout.
- Smoothed NPC phone-arm transitions around performances.
- Improved gamepad support for narration, inventory, phone access, and rebinding.
- Added clickable scroll indicators for hidden dialogue responses.
- Refreshed character portraits with improved lighting, framing, backgrounds, and cleaner edges.
- Fixed the player remaining visible behind the main menu after returning from character creation.
- Added native-resolution defaults for new installations and optional hardware-based graphics recommendations.
- Added Re-optimize, Undo, graphics-suggestion controls, and local diagnostics export.
- Improved save validation and recovery from failed location loads.
- Refreshed apartment lighting and reflections, adjusted main-menu depth of field, and updated the Fern Study poster artwork.
- Performance and stability improvements.
- Fixed the player’s head clipping through pool walls while swimming.
- Fixed character interaction prompts being blocked by non-interactive triggers or the player’s own colliders.
- Improved placement of attribute reward badges in interaction menus.
Story:
- Added a firing/game-over screen for missing the first-day deadline, with options to resume the last autosave, restart, return to the main menu, or exit.
- Added the ability to kill Chupito through fatal falls or water; he now sinks in the pool instead of disappearing.
- Added placeholder angry dialogue for Tatiana and fixed her displaying as “Stranger.”
- Fixed giving Randy the answer before he presents his riddle.
- Fixed pouring sugar while in the pool.
- Fixed streaking challenge and Skye’s Shower Surprise sight check.
- Updated NPC personal-space reactions with a one-minute cooldown.
- Rebalanced gifts toward calming Anger, Annoyance, and Fear, with smaller Friendship and Romance rewards.
- Prevented Anger, Annoyance, and Fear dropping below zero and corrected Fear and Respect changes from AI responses.
- Restored more distinct AI personalities and catchphrases for several characters.
- Improved AI sight awareness and fixed dialogue and phone conversations mixing their chat histories.
- Improved NPC gaze during nudity and swimming reactions, and fixed the player ignoring Chupito when he speaks.
- Fixed Roxy resuming texting when she returns to her sunbed after sunscreen interactions.